Monsters have highly enhanced health and energy regeneration, but are more Susceptible to Acid, Poison and Bleeding. Monsters are tainted with poison, dealing additional Poison damage and Retaliating Poison damage, but are more Susceptible to Vitality draining attacks. Monsters leech health back with every attack, but have Reduced Health. Monsters have greatly reduced Spell Cooldowns and increased Casting Speed, but deal Reduced Physical Damage. Monsters are infused with Fire, dealing additional Fire damage and Retaliating Fire damage, but are more Susceptible to the Cold. Monster Critical Strikes are extra lethal, but attacks are more likely to Miss. Monster attacks Slow opponents, but attack Slower. Monsters resistant to Chaos, but more Susceptible to the Aether. Monsters land Critical Strikes more often, but deal Reduced Damage. Monsters are berserking, Attacking faster but also becoming more Susceptible to Attacks. Monsters are nearly impervious to Physical harm and armor Piercing, but are more Susceptible to the Elements. Monsters are resistant to the Aether, but more Susceptible to Chaos. Every 10 waves of enemies, the Mutators are randomized. The Crucible begins with 0 Mutators, but up to 5 can become active at once. Mutators are global effects applied to all monsters or players, each one a unique twist that strengthens monsters/players in one way, but weakens them in another. Tributes can also be spent to purchase Celestial Blessings, from the NPC Torralia, the Immortal Archmage.Įach Blessing provides a buff to players for a duration of 25 minutes.ģ3% Resistance to all Crowd Control Effectsĥ0% Reduction in duration of Damage-Over-Time effects.Īs progress is made through the Crucible, Lokarr will introduce various Mutators to the gameplay. ![]() The range and effectiveness of the Aura and Frenzy are increased. Grant nearby players bonus Damage, Offensive Ability and Crit Damage. The range and effectiveness of the Aura and Heal are increased. Grant nearby players bonus Health, Defensive Ability and Health Regeneration. Periodically Shock a nearby enemy for heavy damage with a chance to stun.ĭamage increased by 25%, the Shock is cast more often and affects two nearby enemies. Occasionally release a bolt of chain lightning at distant enemies, with a chance to reduce resistances, but they hit a limited number of targets and attack slowly Periodically unleash a Fire Storm on a target area.ĭamage is increased by 25%, Burst of Flame area is increased and the Fire Storm is cast more often. Release intense bursts of flame at nearby enemies, but their range is limited. Launch icy orbs at distant enemies, slowing their advance, with a chance to freeze, but their damage is relatively lowĭamage is increased by 25%, Freeze is cast more often and on a larger area All Defenses can be upgraded twice the first adds a new ability, the second empowers their abilities. ![]() Tribute points can be spent to create defenses around the arenas, giving the player an advantage against the seemingly endless waves of enemies. Tributes can be spent to Restart the Crucible at various Checkpoints, or to increase your odds of survival with the aid of Celestial Blessings and Arcane Defenses. Tributes are the currency of the Crucible, bestowed upon you by its cruel master as compensation for your bloody perseverance. The quality of the treasure contained within the Treasure Chamber, the experience earned and the Tributes earned depend on the difficulty of the Crucible, how many waves you defeated and whether you chose to cash out or perished, with an additional treasure chest earned for successfully ending the Crucible. Should they manage to finish the wave that bested you, you will be resurrected (for Softcore characters only). In Multiplayer, you still have a chance if your allies survive. ![]() Should you perish, you cannot continue further in the Crucible. Every 10 waves of enemies, the player has the choice of continuing on for the next 10 encounters for a chance of greater reward, or cash out what you’ve earned and not risk your own demise. ![]() In the Crucible, death marks the end (especially true for Hardcore players).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |